Comment History

on 24 Roots

24 Comments

Forum: What do you think is a valid reason for war?
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
There are very few cases in which one would have a valid reason to go to war. Suppose a town is occupied by a group of armed forces, let's then consider that they are carelessly cruel to people who live there. If the people there fight back, many of them will likely suffer from death and serious injuries; even if you win. So, did they gain anything from the fight? Not unless the soldiers are sadistic and particularly cruel to them. In my opinion, if all the soldiers are doing is forcing people to give them free food, or something of the like, then it's better to just endure it.

Of course, you shouldn't go to war just to gain something, a fact which is immediately obvious to civilized society. Additionally, even if you don't care about that, if you make war unfairly, you are much more likely to face retribution.
Blog: Weekly Update
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
Actually, I'm pretty sure that Marooned was canceled, unfortunately. See this blog post: ∞ Fig Hunter ∞
Game: MARDEK RPG: Chapter 1
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
He doesn't use some cheesy drag and drop instant RPG maker, he uses flash professional, a full-fledged programming language!
Blog: Weekly Update
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
Good for you! The thing is, no matter how good your work is, there will always, always, be haters and trolls. But perhaps it is comforting to know that 99% of the members here completely disagree with them, indicated by the large quantities of negative ratings they get.

For me, MARDEK RPG is the best RPG I've ever played, no other RPG comes close to the quality of it's storyline, it's well-balanced characters, and even it's art! (I actually like the art very much, even though you don't seem very confident about it.) Also, thanks for taking the time to write an update, it's always interesting to see what progress you're making!
Blog: MARDEK character faces!
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
I really like those! Though, personally, I like the in-game ones better, they look more realistic and glossy. I think it would be interesting to see what clothes they would wear as well! It would be quite interesting to see some different creative styles of clothing for once!
Blog: Miasmon Bestiary 12: Carminymph
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
I was wondering, since you said this would be an all male species, is there an difference between male and female miasmon? For example, do you plan to implement a breeding system?
Forum: What brought you here?
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
Several years ago, I played MARDEK RPG Ch 1 on Armorgames, I started chapter 2, but it held no interest for me.(at-least not the beginning) Later, I tried the series again on Kong, I fell in love with it and found Fighunter through Pseu's profile.
Blog: Weekly Update
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
Thanks! This music will likely keep playing for hours> :P
Blog: Getting back to Miasmon...
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
Please completely read the blog post before you comment on it. I know you didn't because if you had you wouldn't be asking this question.

"It's annoying, planning stories, since it's easy enough to plan the plot in terms of significant events, but then later on you have to worry about the small, trivial 'eventoids' that join the more important ones together. This has always been a problem for me with my games, and I always end up with some workable solution, but as I mentioned, there is that 'wading through quagmire' feeling about it sometimes.

"In this case, the start has these events:
- You arrive on the island.
- You meet with your counterpart (that is, the protagonist you aren't playing as); you're both confused about what's going on and why nobody was here to meet you. You introduce yourselves.
- You find and meet Crayden, who gives some 'so there you are' kind of speechy thing before saying that you'll need to get a monster from Francis before you'll be of any use to anyone.
- You must find Francis, who gives you a Protonculus and explains it, and monsters in general, to you.
- You return to Crayden, who 'tests your skill' by battling against you (having a first, safe battle like this before wandering off into the wild is to be expected, surely).
- You're then left to make your way to the nearby ruins by yourself.

Writing out these events is not difficult, and they've already been decided on for ages. But actually coming up with the details of each one is less easy."
Forum: Riddles
2b3o4o
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2b3o4o 16 United States SanguinePhlegmatic INTJ 5w6 24C
Hmmm... Sorry about that. I need to stop being noobish and simply copying riddles from other websites. /sigh