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2 days ago

Monthly Update!!1

◊ Posted by A β Pseudolonewolf
Categories: Plans
WHOOPS AGAIN. I don't know how many people check this place - or even care about my developments - these days, but for those who do, I'll try and provide a summary of what's going on at the moment, plans-wise.

First of all, I reached a personal nadir recently and seriously considered jumping off the mortal coil. I'm better now. The experience opened my eyes to a lot of things, though, and made me aware that I have two options at this point: evolve or die. I'm going to have to change the person that I am if I want to change my lot in life, and I've been making efforts to that effect. Positive thinking and all that. It's working! Or at least I hope it is.

The game I mentioned in my last post, called Yden, is done now; it's simply a matter of testing and then releasing it. I've no idea what it's best to release it on, though, and as such I'm doing tons of research. I'm really out of the whole game marketing scene - I barely even play games these days, especially not indie ones - but I'm trying to immerse myself in it as much as I can and learn as much as I can. Marketing is a skill like any other, and I've already taught myself everything I need to make my games, so this shouldn't be TOO different to all of that...

I've also been thinking about MARDEK recently... Or rather, I've been thinking about money, and I wondered whether MARDEK 4 might be a 'guaranteed' way to make some of that in the way that some of my other projects might not. I PROMISE NOTHING, but I'll be thinking about working on that over the coming weeks. That doesn't mean that I will work on it; just that I'll be considering it. The main reason that puts me off is the time investment; it'll likely take months to finish, and I don't feel I can really afford that at this point. I'd much rather finish quicker things and go from there.

My list of priorities looks something like this at the moment:

- Research the games scene to see how best to release Yden
- Finish some AFC quests that aren't horrendously off-putting so then I can finally get it out of the damned door!
- Develop Miasmon to a point where it's playable but not 'done'; it'll have regular updates, but I just want to get started.
- Think about MARDEK 4 alongside all of that.

I wrote more about this on the Alora Fane site: ∞ LINK ∞
1 month ago

Weekly Update!!1

◊ Posted by A β Pseudolonewolf
Categories: Game DesignWeekly Updates
Whoops, I've been mentally all over the place recently and have been neglecting to update this place when I update the Alora Fane site! And since I still don't have membership open there, I've no idea how many people even read those posts...

Anyway, I'm sure you'll be delighted to hear that while Miasmon is coming along well, I took a week-long break to work on a game where you make pretend people have sex with eachother. I talked about it in wearying detail here: ∞ LINK ∞

Even if you're not interested in the game, it might be interesting as an example of the game development process or something. How concepts are tried, rejected, improved. How ideas grow from a stray thought into a full project... Well, for me, anyway; I imagine Proper Developers work much more professionally!

As I mentioned in that post, I may upload this toy of a thing soon, so that's something at least, even if it's hardly MARDEK 4: Moric's Revenge.
2 months ago

Miasmon Progress!!

◊ Posted by A β Pseudolonewolf
Categories: Miasmon Weekly Updates
While I don't intend to finish the Miasmon prototype, I do intend to finish the game in some form or another, and so I've been working on it over this past week. I wrote about my progress here: ∞ LINK ∞