In Ten Words...
About MeI would just like to say I am cooler than whoever is reading this.
Spoiler for Random Things:
I am Volga-Deutsch, my ancestors lived in Russia, then moved to Germany, and now America. I favor math, riddles, and I am quite tall for my age.
My favorite food is peanut butter.
I am very athletic and muscular. I ran the mile in 5:46, and I ran the 5k in 24:49.
Spoiler for races/classes/and world back story:
Actual common races are 1-3, 8, 13, and 14.
Uncommon races are 4, 5, and 7.
The race from the other continent are 6.
Non existent races are 9, 10, 11, and 12.
1.Man Empire(No penalties or bonuses)
Classes for human.
A. Wizard(Uses one element, bonus damage in that element.)
B. Mage(Can use his element and others, is weaker in the others.)
C. Pike man(Wields a pike, bonus to mounted, and fast moving.)
D. Cavalry trooper(Rides a horse, has a lance, and a saber. +5 speed.)
E. Swordsman(Wields a sword.)
F. Heavy guard(Heavily armored. half speed. 10 defense to all physical. Wields a mace, +5 damage.)
G. Archer(Your typical Archer. Bonus to damage.)
H. Ranger(Bonus to foraging/woodland surviving)
I. Minstrel(Buffs and debuffs.)
J. Bard(Damages through song. can attack through walls, over great distances, small damage penalty.)
K. Assassin(Bonus to stealth, damage with small weaponry, and no gold.)
L. Banisher(Ranger bonuses, bonus to damage, +10 speed. +5 defense to all physical. This has to be unlocked, once you reach level 6 you can use the Banisher.)
M.Priest/priestess(Has healing abilities, damage penalty.)
N.Cleric(Weaker healing ability.)
2.Elf(bonus to archery,and honor)
A.Swordsman(Wields a sword.)
B.Spear man( +5 to physical defenses. Wields a spear.)
C.Wizard(Only can use his element, is stronger in that element.)
D.Archer(Your typical Archer. Bonus to damage.)
E.Ranger(Bonus to foraging/woodland surviving)
F.Minstrel(Buffs and debuffs.)
G.Bard(Damages through song. can attack through walls, over great distances, small damage penalty.)
H. Black cloak renegade(Ranger bonuses, bonus to damage, +5 defense to all physical. This has to be unlocked, once you reach level 5 you can use the Black cloak renegade.)
I. Elder(Wizard, another bonus to damage, Regenerates 5% of hp every turn. This has to be unlocked, once you reach level 7 you can use the Elder.)
J.Priest/priestess(Has healing abilities, damage penalty.)
3.Orc(Penalty to honor. Bonus to damage and health if you play in present day.)
A.Axe man(He wields two axes.)
B.Swordsman(Wields a sword.)
C.Archer(Your typical Archer. Bonus to damage.)
D.Cleric of Jared(Averages out the health of everybody in an area. Personal bonus to honor.)
E.Enhanced(Any of the other classes with a physical bonus. You unlock Enhanced by reaching level 4. Present day Enhanced is unlocked by reaching level 9.)
4.Goblin(Less XP needed, Penalty to honor, and strength.)
C.Wolf rider(+20 speed bonus, you have a 50% chance of missing if it is higher level than you. Must be unlocked by reaching level 7.)
D.Shaman(mage with no penalty to the other elements. Damage bonus. Regens 5% health every turn. You must unlock this by reaching level 9.)
5.Gnome(You have no enemies, except demons.)
A. Mage(Can use his element and others, is weaker in the others.)
B. Wizard(Only can use his element, is stronger in that element.)
6.Lizard man(Moves fine on all ground. Their elements are Death, force, holy, gravity, and figment.)
A. Riejard Civilian(Meaning freetoothed civilian.)
B. Riejard Shaman(Uses two elements with bonus damage, unlocked at level 2.)
C. Riejard Chieftain(Starts with 200 points to use. Unlocked by becoming level 6.)
D. Riejard Kaiser(Starts with 250 points to use. Unlocked by becoming level 9.)
7.Lah' Titan(lesser Titan, You choose the element, and the GM pretty much decides the rest.)
A. Lah' Titan of element(Pretty much said above.)
8.Minotaur(Huge bonus to strength, bonus to health.)
A. Bear sky(Big damage bonus, health bonus, you must unlock by becoming level 6.)
B. Fleet Fur(+10 speed, damage bonus. You must unlock by becoming level 5.)
C. Emerald heart(+10 to all physical defenses. Unlock by becoming level 2.)
D. Ruby pillar(10% parry chance, unlock by becoming level 5.)
E. Angry Vulture(HUGE damage bonus, health penalty. Unlock by becoming level 6.)
9.Angel(Also pretty much decided by the GM. Unlocked when you reach level 4.)
A.Spear man(You've seen this enough now.)
B.Swordsman(You've seen this enough now.)
C.Wizard(Must be light, life, or holy for angel.)
10.Demon(Pretty much decided by the GM, NO honor! Demons have lots of enemies.)
A.Spear man(You've seen this enough now.)
B.Swordsman(You've seen this enough now.)
C.Wizard(Must be Dark, evil, or death for demons.)
11.Other worldly Mechanical(A robot, other worldly because this world doesn't have robots. A robot has lots of options so will be mostly decided by the GM.)
12.Dwarf(Bonus to health, penalty to music)
A.Axe man(You have seen this enough)
B.Minstrel(You have seen this enough)
13.Western Sea Men(+5 defense to chill, impact, pierce, blade.)
B. Shotmonger(Someone used in large battles with an epic slingshot strapped accross his arm and back.)
C. Poliar(Uses a boar pike.)
E. Volkidiar(Any magic user, it is not rare for them to only use non elemental magic.)
F. Chieftain(+10 melee to allies.)
14.Eastern Sea Men(You get a familiar.)
A. Hoash(Trainer, gets two familiars.)
B. Hahkmiar(Captain, +10 stamina.)
C. Hachiate(Hunter, 150% damage, attacks two less times than normal or as far as you can still being a number of times.)
15.Southern Samurai(+10 speed, -10 hp.)
A. Bladesman(Attacks one more time.)
B. Captain(+10 Physical attack, +10 speed.)
C. Assassin (+20 speed)
If you beat the game as any of these you will unlock the races Elemental (Lah'Titan with +15 defense to all but time and arcane), Sel'sen (+30 attack, attacks 2 more times, +10 speed), Satyr (x2 xp, and + 10 defense to arcane), and troll (+20 attack, +20 hp, +20 stamina). You will also unlock the classes Capable (+50 stats, then pick any other class), Dramatic (I give extremely large bonuses to xp whenever you make a important scene, pick any other class), Generil Energy (x2 damage after defense is calculated, only responds to arcane defense). You beat the game by conquering the world, conquering one kingdom, or become level 10.
There were many people with different weapons above, now I will tell you the strongest of each weapon type, so you have something to look for. Sword, Brimstone gatherer is the strongest on earth, but someone of earth once broke his way into heaven and left his sword there. Axe, Jarred's mane. Hammer, Tomelibard. Spear/Pike, The elders staff. Music, Heaven fiddle. Magic assistance, Art of Idlum Stumi, the creation singer. Dagger, Blood kin the sufferer.
The stats which shall be used are here. You get 150 points to separate between these. Try to make it an interesting character, this means don't just try for the strongest combination. The maximum number of points you can put in one stat is 50.
PHY ATK:Physical damage, also make note what kind of attack it is, pierce, impact, or blade. You will get +5 to this stat, because of common human strength. If you have a bonus to damage, that is +5 extra damage every time you gain a level to this or Magic attack.
MC ATK: Your ability to do damage magically.
HP: The points you put in x5+30.
STM: /by 10 is how much you regen every turn. Half of this is how many turns you can go in a battle without losing your energy, and having to do half damage.
SPD: There are 7 attack speeds, 1,2,3,4,5,6,7, I made the names pretty simple. For every 30 speed A lower number will be as fast as a higher number. The number of speed you choose is how many times you attack. Certain weapons can only go to certain speeds. At level one you can only use speeds 2, 3, and 4. At level 2 you can also use 1, and 5, at level 3 you can use them all. Speed also decides who goes first. Some weapons can only be used to a certain speed. Such as a Lesser Giant's Hammer would have a maximum speed of 4.
impact defense(Your impact defense)
Pierce defense(Your Pierce defense)
Blade defense(Your blade defense)
Fire defense(Your Fire defense)
Chill defense(Your chill defense)
Arcane defense(Your arcane defense)
Spirit defense(Your Spirit defense)
Figment defense(Your figment defense)
Darkness defense(Your darkness defense)
Light defense(Your light defense)
Holy defense(Your holy defense)
Death defense(Your death defense)
For every level gained you get 50 more points, the maximum is raised by another 20, and you get a bonus that the GM will decide.
First I will explain magic in this world, magic is overrated, and rare. every 1 in 30,000 people can do magic, every 1 in 120,000 people get trained, and only 1 out of 300,000 people are actually good (There are seventeen million people in the world). Every person has 3 energies, first your normal energy, It can be used for magic but it takes allot so not many people try it. Second, your magical energy (Which I was going to call Anime because of animation, but that name is already taken.) which is called Somunist. Your magical energy radiates normal energy, one mage was able to fire it, and then suck in the access normal energy his shot had radiated, and fire again. Somunist creates energy faster depending on your emotion, in rage, fear, or joy, it will produce 30 percent faster. In sadness, nervousness, or bored, it will produce 20 percent slower. Third, your will. Which can be used as magic, or used to defy simple physics.
Now the gods. The actual 6 gods of my RP system are, Felkrim the god of the forge, metal, and Orcs.. Yel' Fers created Elves, and also created plants. Belvin Beno's name was later taken to make the name Benovin, which is the title for mage specters. He is the creator of magical power, he was one of the most virtuous of the gods. Now Idlum Stumi. Idlum Stumi is not his real name. It is a human phrase which means, Good Master. He is the god who watches the earth. He also created man, and is the most powerful of all the gods. Repvo Hi Jon. His real name is an old curse now, this name was taken from the phrase Rervin Helli Hoen, it means Evil under taker. He created nothing, but the hell which he rules, for he is the god of the underworld. Lastly Moonali The great goddess of light, wind, and water. The moon was named after her. She created all the creatures of magic. Moonali and Belvin Beno are married, they gave birth to the Titans that shall soon be spoken of. Belvin Beno is the god of heaven, he placed a guardian to heaven so he may rest, that gaurdians name is Lord Dellon, known as the dragon bearer. Repvo' Hi' Jon also has a guardian, a Titan evil to the core. One who was given to him by Idlum Stumi. This Titan was named Gi Ga Sojgan, who became Repvo' Hi' Jon's guardian.
In the center of the great continent, lived a great assortment of creatures, but mainly giants and dragons. Giants were to put quite simply, giants. But there were many different dragons, in fact there was never 2 kinds of the same species. They could not produce, so they ended up becoming few quickly. There were originally many great dragons, but now there are only 3 known. The first and most powerful was Cleche. He was worshiped as a god by even the giants. The second most powerful had no temple so he actually wandered. This made him the most threatening, he was called Bejhing. He was called this because It was their word for crimson, he had no scales, but his silky skin had a definite crimson.. The last of the great dragons was Irosompes. He seemed to be of frost, but when he breathes people go mad, he was a dragon of figment, of the chaotic mind. The north was only inhabited by trolls and yetis. I shouldn't need to explain what those are.
The first 1000 years I will not get into because I could offend some people.
All the southern lands were covered by barbarians, barbarians actually had one thing that men of the modern age craved, boats. Barbarians would use logs as boats, but men of the modern age found rivers impossible to travel upon.
Some barbarians got swept away in rapids, some died, and some ended up living on groups of islands on the western side of the continent. There were minotaurs on that island, to the barbarians the minotaurs seemed to be evil spirits. In time they had the courage to fight the minotaurs. Their force was much larger, so they defeated the minotaurs, but at that time the ruler had a kind heart, he knew he couldn't have stopped the war, but he decided he could save the minotaurs. Instead of being killed the minotaurs were sent of on hundreds of rafts.
Not all of them made it to shore, but enough to start 5 tribes, out of the original 7. The strongest tribe was Bear sky. They were literally strong and they were quite large. Another is Fleet Fur, quicker than many a beast, and with great coordination. Another tribe is Emerald heart, they had seen the strength of the humans here because of their metals, and decided that they needed armor. Ruby pillar had seen the Sel'sen's claws pierce the mightiest of armor, they decided they needed weapons, but not how the others had weapons. They needed swords and spears as the barbarians had begun to make. The last of the minotaur tribes was Angry Vulture. Their leader had gone mad with rage, and soon the madness spread. The entire tribe became thus.
A large group of barbarians had escaped the heat of the dessert, they had made it to the middle of the continent, were they made the Human empire, In their language it was Hojie Kadenth, in English it is Great Sanctuary.
The orcs were discovered, fast becoming strong, Elves were discovered, and they seemed so superior. All the members of the continent came, advanced and thrived, including the Yeti lords and Southern Samurai. Later the age of the Titans came, when A titan was killed It would become a sword. There was the sword of animation, Called Sword of 1000 mirrors. The sword of wind, known as the Sword of cursed striking. The sword of earth, known as the sword of Bale stone. the Sword of water, known as the river blade. And a strangest thing happened, the seemingly all powerful Titan of fire gave up his life to be a sword, only because he was bored of the land. Giants and Dragons seemed to disappear. Titans were worshiped! The Orcs in modern day still worshiped 40 of them. The main one being Jared, god of war. After the four swords were made, Titans seemingly disappear. The Orcs had doubled in size and intellect! It was a new age, the age of Falling.
Now in the age of falling magic seemed to be disappearing from the world. Techniques that seemed to defy physics was lost. In a way it is seen in the Southern Samurai. The secret is the third energy, almost unknown of in the modern world. It comes from peoples will, and what they have accomplished with what they were given. It is what allows people to defy physics. It is the only reason the Samurai's can survive their training.
(I will add more to this later.)
ALL ABOUT THE CIVILIZATIONS.
The first race I will talk about is the minotaurs. You pretty much know everything about them. They are ruled by Elders except for Angry Vulture. The three popular minotaur weapons are the, Mangel(In the ancient language that means striker.) Toprilar(In the ancient language that meant dying bird.) and Gerthis(Bad thing to eat.) Mangel was a Halberd with certain weights place about the end that can be easily shifted for different strikes. The Toprilar was a spear thrown into the air covered with feathers. The feathers would detach as it went making wind less efective making it fall faster, It is thrown like a first century sling launches stones. the Gerthis is a spear so covered in barbs one strike will completely cover the struck area with white, a certain minotaur shaman spell is needed to make it.
Secondly I will talk about the samurai. The samurai are small in size, and a cruel people. They are quick, they are precise, coordinated, considered invincible in hand to hand combat. They embraced the way of their southern enemy, before they had been as slow and weak as the men north to them. They die quickly because their training is so harsh, but they make up for it in battle.
Next are the Elves. There are pretty much two kinds of elves, renegade and city. Renegade elves were so popular among beggars it became a class.
Next are humans, the human empire is huge, It tries to make a point of having it's ruler the strongest ruler there is, they Usually fail but at least their king is strong. There are over 10 times as many civilians what there are in any other civilization in the man empire.
Next are Orcs. The Orcs actually became Uruk-hai after the end of the Titan age. They are led by the first Uruk-hai Known as the All father. Something strange happened at his birth and he is the greatest among them. His crossbow which lies on his back is a balista. He has two elite crossbowmen which he calls Mangelbows. there are 10000 archers on the city he resides, it is the orcish capital Achi Dhom. It is one great fortress built on top a greater black iron mine (Black iron is not the same black iron in our world, it is it's own metal). The other Elite area of the Orcs is the tribe Yuhindih. Their archers can outmatch any 4 elvish archers, undoubtedly the best in the world. The tribe lives around a lake called "Witches bath. " It is called this because whatever of its trap at the entrance to it from the sea. Something as big as a shark can slip in, but something as small as guppies will have to stay. this makes it the ideal fishing spot.
The Northern raiders are a mystery. Nobody knows where they live, and nobody knows how many there are. But every once in a while 500,000 of them will charge Achi Dhom on the back of yaks. Only to be utterly destroyed.
Lastly, the Yeti Lords. There are 7 lords all with an army, each with a yeti. You get a yeti by defeating it in combat. you become a lord by defeating one of them in combat. They have tough brown armor which covers everything but he face. They are required to fight with their left hand only wielding a broadsword, because it is the "proper way." If they are not at war they are not happy, this explains their low population.
(I will add to these later.)
(As you can see I am not finished with this)
Spoiler for a character example:
Name Kaslose Kon.
Height 1 m 89 cm.
Weight 101 Kg
Element, (Choose between Earth, water, wind, fire, Figment, spirit, chill, light, dark, death, life, evil, holy, mind, and time.) Spirit.
PHY ATK 25+5 base.
MC ATK 0
Impact defense 15
Blade defense 10
Pierce defense 5
all others 0
Brawling in a bar was once because of drunk angry citizens, but now it has become a slightly more violent version of today's wrestling matches. Kaslose is an experienced brawler.
Spoiler for 1000 nights roleplay:
Approach: Banisher (Good chaotic cruel), Judge (Good lawful cruel), Tax collector (Good neutral cruel), Jury (Good Lawful neutral), Citizen (Good neutral neutral), Juvenile Delinquent (Good chaotic neutral), Priest (Good lawful kind), Hero (Good neutral kind), Son Of Liberty (Good chaotic kind), King (Neutral Lawful kind), Supreme Chancellor (Neutral Lawful neutral), Kaiser (Neutral lawful cruel), Wanderer (Neutral neutal kind), Elf (Neutral neutral neutral), Orc (Neutral neutral cruel), Spirit (Neutral chaotic kind), Wraith (Neutral chaotic neutral), Tyrant (Neutral chaotic cruel), Satin (Evil Lawful kind), Demon lord (Evil neutral kind), Demon (Evil chaotic kind), Overlord (Evil neutral neutral), Minion (Evil lawful neutral), Imp (Evil chaotic neutral), Inquisitor (Evil lawful cruel), Necromancer (Evil neutral cruel), Pride (Evil chaotic cruel).
Races: Ginasi (Any element), Orc, human, elf.
Classes for earth ginasi: Hunter, Knight, Hero, Sorcerer, Berserker, Bard. Unlockable classes for ten days: Moldrair, Barbarian, Tamer, Inquisitor. For 100 days: Seismid.
Classes for air ginasi: Hunter, Knight, Hero, Sorcerer, Minstrel, Cleric, Rogue. Unlockable classes for ten days: Wringer, Barbarian, Inquisitor. For 100 days: Prancer.
Classes for water ginasi: Knight, Hero, Sorcerer, Berserker, Minstrel, Cleric, Rogue, Tamer. Unlockable Classes for ten days: Inquisitor, Backbiter, Tamer. Unlockable for 100 days: Bard.
Classes for fire ginasi: Hunter, Hero, Invoker, Berserker, Rogue. Unlockable classes for ten days: Duelist, Tamer, Barbarian, Necromancer, Inquisitor. Unlockable classes for 100 days: Prancer
Classes for Orc: Inquisitor, hunter, Shaman, Wringer, Backbiter, Berserker, Barbarian, Rogue, Tamer, Seismid, Duelist.
Classes for human: Inquisitor, hunter, Invoker, Sorcerer, Molrair, Barabarian, rogue, Cleric, Hero, Paladin, Priest, Bard, Minstrel.
Classes for elf: Inquisitor, Hunter, ranger, Backbiter, Minstrel, Sage, Bard, Cleric, Paladin, Priest, hero, rogue.
Card: The cards are your backstory, and each one gives you a certain ability. Jack's and aces are off limits until you have completed 100 days of the roleplay, queens and kings are off limits until you have completed 10 nights of the roleplay.
Diety: Gi Ga Sojgan (Death, Chaos, hate), Kaezar (Death, chaos, and drama.), Halhag (Age, and chaos.), Jared (War and purity.), (This will be finished later.)
Proficient in: (Shall be made later.)
Yea... I have so much to finish...
Spoiler for Zoids:
Zoids are living machines based of animals. Though they are alive they are piloted. The entire world is based off the tournaments held by zoids. The world is governed by the battle commission. The battle commission has robot judges which are present at every battle. They set the rules for the battle happening.
The size is the difficulty of piloting a zoid. The weight is how difficult it is to pilot, or get knocked around. Weapons are irremovable weapons on the zoid. The accessories are gun holders, and anything else which affects the combat of the zoid. There are small, medium, large, and giant guns. There are the same sizes for rockets. If there are a certain size of gun, say medium, and that is listed again, then that means the number before the first medium, is the amount of a certain kind of gun you can have, like machine gun. The second time it is listed will have to be filled with a different kind of gun.
Animal: Praying mantis
Size: Small scale
Weight: 10 tons
Height: 7.2 m
Maximum Speed: 370 km/h
Weapons: Hyper antennae.
Accessories: 2 small gun holders.
Size: Great scale
Weight: 180 tons
Height 10.8 m
Maximum Speed: 130 km/h
Weapons: Twin crusher tusks.
Accessories: 3 medium gun holders, 3 medium gun holders, 5 medium gun holders, one heavy gun holder, 2 medium rocket holder.
Weight: 2750 tons
Height: 49.5 m
Maximum Speed: 410.0 km/h
Accessories: Heavy gun holders 4, giant gun holders 2.
Size: Small scale
Weight: 12 tons
Height: 2.7 m
Maximum speed: 120 km/h or 32 knots
Weapons: Hyper Killer Claw, hyper Bite Claw.
Accessories: 3 medium gun holders, 2 medium gun holders.
Size: Medium scale
Weight: 30 tons
Height: 7.3 m
Maximum speed: Mach 3.3
Weapons: Storm Claw, Spike Claw, 3-Barrel Beam Cannon, 72mm Vulcan Cannon.
Accessories: Hyper booster holder.
Size: Medium Scale
Weight: 23 tons
Height: 6.8 m
Maximum speed: 105 km/h
Weapons: Strike Claw, Laser Chainsaw, or Laser Excavator.
Accessories: Medium gun holder, medium gun holder, light rocket holder.
Size: Medium Scale
Weight: 32.2 tons
Height: 4.3 m
Maximum speed: 70 km/h or 65 knots
Weapons: Sonic Blaster, AZ Missile Launcher, Medium-Bore Beam Cannon.
Size: Small scale
Weight: 25 tons
Height: 3.7 m
Maximum speed: Mach 2.8
Weapons: Hyper Killer Claws, Homing Bomb, 145mm Laser Guns.
Size: Large Scale
Weight: 124 tons
Height: 12.2 m
Maximum speed: 305 km/h
Weapons: Laser Sabre, Strike Claws, Pulse Laser Guns.
Accessories: Rear thruster, rocket booster, one medium gun holder.
Size: Medium Scale
Weight: 23 tons
Height: 5 m
Maximum speed: 125 km/h
Weapons: Break Spike, Bite Fang, Laser Claw.
Accessories: 2 medium gun holders.
Size: Large Scale
Weight: 33.6 tons
Height: 5.8 m
Maximum speed: 100 km/h
Accessories: One giant gun holders.
Size: Medium Scale
Weight: 45 tons
Height: 7.9 m
Maximum speed: 210 km/h
Accessories: One medium gun holder.
As you can see, hardly complete. I have about 50 more zoids to make, and a few more paragraphs about the game set up.
Spoiler for new roleplay:
Races: Charr, Tree Thoad. Sylvian, Baranuag.
Me: (Mark Aedred) Age 23, black hair, black eyes, athletic build, enchanter, has a harpoon. Baranuag
Flesh golem scorpion: Maldrel
VincentDragon: (Thantos Tevark) Age 213, black hair, black eyes, muscular build, battle mage, has the Kídan blade.
I'll make a system for this later.
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ChivalryCreative things in generalCyber hugsDramatic things in generalFur EliseImaginationSexual morality