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Forum: Games most like Old!MARDEK?
Kalin
0

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
Quote:
Still, I'm tempted every time Good Old Games offers me the entire series for a couple bucks.


Like, ∞ right now ∞.
Forum: Games most like Old!MARDEK?
Kalin
0

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
I tried Telepath 1 that last time it was suggested, but I'm not sure if I tried #2 or not (I still have both of them bookmarked). I can give it another try.

I've played demos of basically everything Spiderweb has made, and while I love many things about those games I really hate their interfaces, and I've only managed to complete one of the demos (Avernum 6). Still, I'm tempted every time Good Old Games offers me the entire series for a couple bucks.

Eight Temples is new to me. And I'm already checking the walkthrough to figure out why two of the classes you mentioned were not offered as choices. That whole section on creating your party really needs to be included in the game itself. Bookmarked for later when I have time to properly plan out my party.
Forum: Games most like Old!MARDEK?
Kalin
0

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
Sinjid:
I've played this, but there's no real exploring and the battles were fairly boring.

Monster's Den:
I've played several episodes of this, and it was fairly fun. But the dungeons and items are random, and that's what lost my interest.

Hands of War:
I've played several of these too, including the Tower Defense version. Not at all turn-based. But the skill system was pretty good and I really liked what it did with reputations.

Legend of the Void:
I've played these also. I can't remember why I stopped (performance issues?), I may even have finished the free content on both parts.

Sonny:
I know I've played these, but that was so long ago I don't really remember anything about them.

Frontier:
I was too scared to attack anyone, so it was just a trading game for me. And it took too much effort to figure out which towns would give me the most profit, considering I could only afford to buy a couple of the high value items.

My Pet Protector:
This was kinda interesting, but the Arkandian series had more stuff to explore.

Invisible Inc:
Random content, not free. Though it made me want to go play Lego's Spybot: The Nightfall Incident again.
Forum: Games most like Old!MARDEK?
Kalin
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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
I've tried Epos before (more than once because I kept forgetting the name). If it had maps to explore, I'd probably like it, but "two battles to this town or three battles to that town" is boring. Also, I remember spending too much time worrying if I had enough health to reach the next town or not.

Tried Book of Mages today, and... when are things supposed to start happening? I'm level 32, I've fought three whole battles (including the one you lose in the tutorial), but nothing happens when I explore the town, I'm not allowed to leave town, and there's never anyone in the arena.

I think I've played Paradox Embrace before. I just played the first half now, and it is a good game but some of the jumps are hard enough to frustrate me.
Forum: Games most like Old!MARDEK?
Kalin
1

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
It's not that I don't want there to be a story, I want it to be the background not the focus. I want to have goals and (non-random) quests. I want maps to explore. I want to feel like I'm a hero.

Feudalism is not turn-based. If it was I'd give it a closer look, but it needs some way to tell if an enemy is within range of your attack and some way to judge your chance of success before attacking a town.

Unfairy was more interesting, but the combat was super frustrating. Most of the battle is sitting there watching as nothing happens, then you quickly try to give everyone orders, then wait another 10 seconds while nothing happens. And there doesn't seem to be any way to see enemy stats or even how injured they are. Which is a shame, because the item customization looked really interesting.
Forum: Games most like Old!MARDEK?
Kalin
0

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
Thanks to everyone who has responded! I'm glad to see this is still a place where I can go to discuss games.

Now, when I said I wanted games like Old MARDEK, I didn't mean I wanted console RPGs. In fact, I think what I like best about M was the ways it was different from usual JRPGs. I think. I've never actually played a console RPG, so everything I know about them comes from playing Flash and RPGMaker games. What I want doesn't even need to be a true RPG, I'm also interested in strategy and puzzle games.

So, what I do and do not want....

(tl,dr: free, single-player, turn-based)

Cost
It has to be free. Games need to earn my money before I pay for them, and I won't pirate anything. Demos are fine, but they need to last more than an hour.

Music
The first thing I do in any game is mute the music (and voices and ambient sounds). If I have to mute everything, I will. If I have to mute my whole computer, I bought a keyboard with a key for that purpose.

Graphics
I value clarity over everything else. I do not want shadows, fog, water reflections, elaborate explosions, or pixelated graphics. I don't want my char hidden from view because he's standing next to a wall like in most isometric games (Ultima 7 did this on purpose). I do not want to have to wave the mouse around to find the exits from the room like in Planescape: Torment.

Story
I have novels and webcomics for when I want a story. I've read a lot of fantasy and have extremely high expectations for chars and plots and extremely low tolerance for cliches and stereotypes. In games I try to ignore the story as much as possible. What I want from games is a sense of accomplishment. I want to feel like I earned something.

Combat
Combat needs to be turnbased. MARDEK's reactions are the limit of what my reflexes can handle (note how simple, easy, and predictable they were). The combat in Heroine's Quest and Hero's Realm were too frustrating for me. I'd really love to see 2D combat where ranged attacks have actual ranges and chars can hide behind walls. Shining Force was mentioned above, and I'm going to try the fangames for that.

Customization
I'd like to be able to customize my char, but I want the important decisions (skills and stats) to happen during the game, not before. I get really stressed trying to roll up a char (or party) before I know how the content and mechanics will interact with my playing style. In some games I've literally spent more time creating my party than playing the game.

Content
I love exploring and I love collecting things. I do not like randomized maps or items, because there's no way to "complete" them.
Forum: Games most like Old!MARDEK?
Kalin
0

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
Wow that's an impressive list! I haven't played a single one of them because:
1. The only console I've ever owned was an Atari Home Entertainment System.
2. I don't own a mobile device either.
3. Decades ago I swore not to buy any more commercial games. I have paid money to a few games since then, but only when the free portion earns my money.

Also, a lot of what you're praising seems to be the opposite of what I want, so I obviously didn't explain myself well. I'll make a longer post later with more details.
Forum: Games most like Old!MARDEK?
Kalin
1

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
It may be generic, but I don't think I've seen it before, and the screenshots don't look too horrible (though I'm worried about the combat system), so I've just downloaded it and will give it a try.

Speaking of combat, what I'd really love to see more of is two dimensional combat like in the Ultima series, but that seems to be rare in RPGs. So maybe people could recommend some single-player TBS games? I already know about the Battalion series, Battle for Wesnoth, and ∞ Card Hunter ∞.
Forum: Games most like Old!MARDEK?
Kalin
1

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
I tried all those when they came out. Crystal Story had randomly generated dungeons and a horrible inventory system. Awakening was okay, but the combat system needed decent reflexes and the cave area was hard to navigate between sections. Lethal was fairly fun, but walking on the worldmap was too slow and it hit one of my pet peeves. I hate giving orders to all my party members and then have the computer decide what order they resolve in. In the Lethal demo this frequently meant that the computer decided the targets because the original one was already dead, which is super annoying when it happens with healing spells.

Any more suggestions?
Forum: Games most like Old!MARDEK?
Kalin
2

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Kalin 43 United States MelancholicPhlegmatic INTJ 5w6 201C
New!MARDEK sounds interesting and I'll try it when it's released, but I'm going to miss Old!MARDEK a lot. I liked the violence, the sprawling world, choosing who to include in my party, and of course being free. I even liked grinding my skills; MARDEK made grinding fun in a way I haven't seen elsewhere.

Obviously I can keep playing the old MARDEK (I've got local copies of the game even), but are there any other games I should try? I've tried bunches of RPGMAKER games, but I tend to get bored with them quickly.