Comment History

on 12 Roots

12 Comments

Aspect: Twitch Plays Pokemon
ArtixBot
2

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
ALL HAIL THE MIGHTY HELIX FOSSIL o.o

We did it!
Forum: What would be your MARDEK character?
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
Okay, probably the last MARDEK character I'll make in a while, due to writer's block...

Name: Ardian
Race: Human
Gender: Male
Class: Bandit
Age: 18
Element: Light
Origin: Bandit Caves
Weapon: Sai and Crossbow
Alignment: Chaotic Good
Temperament: Melancholic/Phelgmatic

Ardian was once a professional mercenary-for-hire, but became a bandit when his single friend was killed by a pack of militia. As a bandit, he soon became feared as one of the most quick and deadly bandits ever to live. However, after being possessed by his dead friend who told him to repent his ways, Ardian became a bandit dedicated to removing threats that threatened the world.

Now he takes up residence in Goznor, becoming the Captain of the Guard there.

Ardian has no magical skills; instead, he uses Stamina. Each attack uses up a certain amount of Stamina. He regains 33% of Stamina each turn. All his attacks or of the Earth element.

Skills:
Strike- Hits the enemy. Comes pre-mastered.
Strike Shot- Shoots the enemy once, then charges forward and stabs the opponent. Has a chance to stun the opponent. Comes pre-mastered.
Wild Strike- Charges at the enemy and strikes wildly. Deals 50% more damage, but less accurate. Comes pre-mastered.
Wild Shot- Shoots wildly. Deals 50% more damage, but less accurate and can hit allies. Comes pre-mastered.
Down the Sights- Aims with crossbow. Increased chance to crit for the next turn. Comes pre-mastered.
Look Behind You- Hides and gets behind opponent. Guaranteed chance to crit, but causes Ardian to take 50% more damage next turn.
Rage Strike- Hits opponent four times. Chance to cause opponent to bleed.
Rage Shot- Shoots opponent four times. Skips next turn. Chance to cause opponent to bleed and be blinded.
Mastery Strike- Hits opponent once, removing all of opponent's resistances. He then shoots the enemy five times. Guaranteed chance to stun, bleed, and blind opponent.

If you have any ideas or suggestions, PM me!
Forum: What would be your MARDEK character?
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
Another idea I have for a Mardek character:

Name: Shard
Race: Wolf
Gender: Male
Class: Commander (High damage and speed, low defense and health)
Age: Unknown
Element: Unknown
Origin: Unknown
Weapon: Claws/Fangs
Alignment: Neutral Good
Temperament: Sanguine

Shard came into Goznor years before Mardek and Deugan were born. He was well-liked by the town and the Magic Shop soon adopted him. However, after an unfortunate accident into the Dreamrealm and the Talisman of ONEIROS, Shard became a spirit wolf, unable to touch or be touched. Unable to be seen by anyone, Shard left Goznor.
He then traveled through the Dreamrealm and found a shaman that gave him the ability to understand human language and use combat skills. Shard gained the ability to turn into his physical form momentarily and aid anyone in need.
Years later, he wandered (and still does) wander around the world, looking for someone who can see him.

Shard can debuff his enemies when in Spirit form and has 100% accuracy when fighting Fig/Aether/Thauma creatures.

Skills (Physical):
Spirit Howl- Howls a magical chant that will turn Shard to his physical form (allowing him to use Basic Attacks and some skills) for three turns. Comes pre-mastered.
Spirit Slash- Slashes an enemy. There is a 10% chance it will turn the enemy into the Fig, Thauma, or Aether element for the rest of the battle. Comes pre-mastered.
Spirit Chomp- Bites an enemy and drains MP. There is a 10% chance it will turn the enemy into the Fig, Thauma, or Aether element for the rest of the battle. Comes pre-mastered.
Unrelenting Spirit- Howls at the enemy, causing the enemy to be momentarily stunned, silenced, and confused.
Spirit Cancel- Slashes an enemy, causing the opponent to lose all MP for the rest of the battle, but gives the enemy Regen.
Aether Shield- Gives all allies the M. Shield status and also gives immunity to Aether for three turns each.
Fig Howl- Howls at all enemies, dealing Fig damage to them and turning them to the Fig element for three turns each.
Thaumatic Heal- Heals all allies and gives them the Regen status.

Skills (Spiritual):
Spook- Howls at all enemies, reducing their ATK. Comes pre-mastered.
Psychic Howl- Howls at all enemies, reducing their DEF. Comes pre-mastered.
Confusion Howl- Howls at all enemies, causing them to be Confused.
Spirit Steal- Bites the enemy, giving you control over them for one turn. Can not be used in succession, and does not work on bosses.
Hunter's Howl- Howls at all enemies, reducing their ATK, DEF, SPD, and SPR.

Weapons:
Bronze Claw
Spirit Claw- Basic attack deals no damage on enemies with a physical form. Allow learning of Unrelenting Spirit, Spirit Cancel, and Confusion Howl.
Crystal Claw- Allows learning of Aether Shield, Fig Howl, and Thaumatic Howl.

Bronze Fang
Spirit Fang- Basic attack deals no damage on enemies with a physical form. Allows learning of Confusion Howl and Spirit Howl.
Adamant Fang- Allow learning of Hunter's Howl.
Forum: What would be your MARDEK character?
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
Name: Hundar
Race: Human
Gender: Male
Class: Beserker (high damage output, low defense)
Age: 22
Element: Earth/Air
Origin: Found by the Guardpost
Weapons: Dual Axes
Alignment: Chaotic Good
Temperaments: ???

Background: Found nearly dead near the Guardpost, Hundar was trained by fellow wolves. After his wolf family was attacked and killed, Hundar went to kill the people who killed the wolves. He quickly found out he was skilled with the axe after catching one in midair during a life-or-death situation. He found Vehrn years later. Verhn recruited him to help clear a cave in Canonia. A cave-in blocked Hundar from Verhn, and Hundar was trapped in the cave. He was then found by the Canonian Shaman, now missing, and travels by himself to rid the world of evil.

Skills:
Whirlwind Slash (Air) (Hits one enemy, deals 33% damage to surrounding units, 33% chance to Confuse enemy, is pre-Mastered)
Boomerang Toss (Air) (Hits one enemy twice, 33% chance to Slow enemy, is pre-Mastered)
Ground Pound (Earth) (50% chance to Stun and Poison enemy)
Cataclysm (Earth) (100% chance to Poison enemy)
Beserker Ingenuity (Thauma) (Boosts DEF, ATK, and SPD by 50% for three turns)
Summon Spirit of Earth (Earth) (Lasts 3 turns, deals Thauma damage)
Weapon Summon- God Level (Thauma) (Also deals damage upon summon)
Mass Destruction (Earth) (Hits everyone and everything. Ignores armor and resistance, 10% chance to instant-kill. Does not work on bosses.)
Excalibur Strike (50% Air, 50% Earth) (50% Chance to instant-kill. Does not work on bosses.)

Weapons:
Dual Axes- ATK 14 (Earth)
Hundan Axes- ATK 16 (Earth) (Allows Hundar to learn Ground Pound)
Axes of the Earthborn- ATK 20 (Earth) (Allows Hundar to learn Cataclysm)
Thauman Axes of Sensitivity- ATK 22 (50% Thauma, 50% Earth) (Allows Hundar to learn Beserker Ingenuity and Summon Spirit of Earth)
Fallen Axes- ATK 26 (50% Dark, 50% Earth) (Allows Hundar to learn Weapon Summon- God Level)
Axes of the Single Survivor- ATK 30 (Earth) (Allows Hundar to learn Mass Destruction, can be summoned by Weapon Summon- God Level)
Axes of the Earth God- ATK 35 (Earth) (Allows Hundar to learn Excalibur Strike)
Forum: Using Fig Hunter Chat - Frequency
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
I agree with Voelus-- it can be problematic in some cases (if you see me in chat, you probably know what I mean).
On the other hand, it can be entertaining and lets you get a glimpse of other people's lives. It also is probably the best way for people in Fighutner to interact with each other. It's also a good way for shy people to bring out their personality, which is true for me.
I use the chat often / quite a lot, with positive effects.
Aspect: Minecraft
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
Minecraft... I found this game from a person I knew once (rather general, isn't it?). From there, I searched "Minecraft Adventure" on Youtube, and that's how I found the famed CaptainSparklez (who has an awesome Taio Cruz parody), ChimneySwift11, LuclinMCWB, etc. Minecraft has opened my eyes to many new games as well, like Terraria and Toribash.
My favorite things in Minecraft are the Jungle mods, Survival mode, and zombie sieges (implemented in, i think, 1.1). However, I am about making a server (if that's possible), and building a massive city.
Although I haven't gotten Minecraft yet, I want to get it soon.
Thank you, Minecraft, for showing me new games, awesome people, and also for just being *EPIC*.
Userpage: M β DeNovo
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
Nerevar, stop trolling DeNovo's Comment's section. It's not funny and it's also annoying.
Game: MARDEK RPG: Chapter 1
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
Apart from the possible badges from playing them on Kongregate, I don't think so.
Game: MARDEK RPG: Chapter 3
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
Great game, as always expected by Psuedolonewolf. However, there is possibly one complaint I have. If the Magic Shield is casted upon an ally and you heal them (example, Gloria's Earth Heal), the Magic Shield halves your healing potential on that ally. Otherwise, great game as always and I hope Psuedo will continue his legacy of RPG's.
Game: Fig Hunter Online
ArtixBot
0

Notice: Undefined index: FID in /home4/yalort/public_html/charcoal/code/common.php on line 11
This is something that I am eagerly waiting for, as I don't know how much I want to create games like MARDEK! Also, I'm hoping this will help you create MARDEK games more quickly from now on! Good luck and good job!