. . .

Posts relating to DreamQuest:

4 years ago

Current Projects and Plans

◊ Posted by A β Pseudolonewolf
Since I'm at university now, a lot of my time will probably be spent on that... but I also have a lot of free time as well, which I intend to spend on different projects. I thought I might as well tell you what they are, though keep in mind that these are only my current plans and not a promise for what's definitely to come.

1 - A Personality Site
I know that few people here are interested in this, but I'm deeply fascinated by personality type stuff and do enjoy writing about it at length. The ∞ temperaments section ∞ of this website apparently earns half - or more - of the total revenue for this site, interestingly, but I don't consider the four temperaments idea to have much use these days, what with all the much better models and such.

So, I've started work on a site which details all of the personality systems that I know of so far. It's far from finished at the moment, but I might finish and open it up relatively soon, since I do enjoy writing about these things and it's not as if there's tons of work to do. It'll allow me to channel my passion into something productive and profitable.

2 - My Main Site
I've yet to decide what to do about Alora Fane and Fig Hunter... I talked about it in the last post; I don't know whether to do the whole 'split site' thing or whether it'd just become a source of ridicule and conflict. I also don't much care for the existing attitude of this site, though, so I don't really know what I can do because I'm certain the undesirable members will flock to whatever new one I have immediately, setting the scene for all those to come and preemptively scaring away sensitive sorts of people. Possibly.

I feel like I need to get this sorted out soon, though, because I can't really do much until I have a 'base' to work from.

3 - DreamQuest
This game is basically finished at the moment, though it needs some refining. I'm unsure how to go about releasing it. I know all the *possibilties* and am not looking for suggestions, but each of them leads down very different paths, and I have to be wary about what those paths will eventually lead to.

The game is intended to update over time, and it's more of a tool than a stand-alone game, so I'm not sure whether a sponsorship-type deal would work. It might be better to include Mochi adverts (or some similar service), but they produce only tiny amounts of income (like $5 per million plays or something stupid like that). Perhaps a better thing is to simply try and get people to come to my own site and play the game there, where they can upload quests and stuff; hopefully the site's own adverts would generate decent income. But I don't know. I don't want to just throw it out into the wild with a really foolish money-making plan. If it weren't for the fact that I need money to survive, I'd have released it already, ages ago.

4 - Miasmon
I've actually got two entirely different versions of Miasmon in development right now! There's one which I've been working on for a couple of years (or rather, I started it that long ago but abandoned it maybe a year ago), which is a top-down RPG sort of thing with pixelated monster graphics and such. It's fully working and I am pleased with many aspects of it... but there were also a ton of things I DIDN'T like about it, like the plot and setting and characters and ugh. It was really hard to work on because I was so uncertain about it.

However, I still play it from time to time, and it is entertaining in its own way. It might be nice to try and get into it again... though I know that it'd have to be a huge game, like Pokemon length, for it to work properly, and I don't know if I can get it ALL done before releasing it. Releasing it in chapters has been my plan from the start, but there's always the difficulty of making sure everything works between chapters, which requires a lot of forward planning. Possibly more than I have! I did it with MARDEK, but I also had to remake the first two chapters because of a lack of proper planning... It's so hard to balance the game for circumstances that won't occur until much, much later.

The OTHER version of Miasmon is designed as yet another gradually updating game, with side-scrolling exploration and so on and so forth. It was originally called Programon, and I've talked about it before. I'm not sure what to do with that one yet. There are so many things about it that I'm really uncertain about.

I could just try to merge the two ideas, but... eh. I don't know. I'll try to come up with something.

5 - Wyrmholes
This is a game involving a character called Fianait, who looks like this!!

It's set in the Alora Fane world, and it'd probably be a standard RPG like MARDEK was. I went through various different ideas before arriving at that concept, but it seems the best way to go about it for several reasons.

I intend to try to make it for Android phones. I've already started experimenting with Android development, but I've got a LOT to learn before I can make anything that actually plays well. So this one won't see the light of day for a long time, if at all. Still, it's something that I'd like to try at some point.

6 - MARDEK 4
I do know that people would want this, and I'd like to work on it too, but I don't know if it'd be sufficiently profitable for the amount of effort it'd require. I'd need to work on it for probably at least a year non-stop, and then my only realistic hope is to go down the sponsorship route again and earn less than $10,000 for all my efforts. That's hardly a respectable yearly salary, is it?

It's something I'd like to get around to once I've got some comfortable, reliable 'revenue streams' set up. Most of the other projects are designed to be those; to be things I can set in motion relatively quickly, which will then generate money on their own while I spend my time on other things (like this site and the temperaments site do already).

So yes. That's what I've got planned for now. I'll try to post about updates whenever there are any!
4 years ago

DreamQuest video demo

◊ Posted by A β Pseudolonewolf
Categories: DreamQuest

This is a video demo of a simple quest being made in DreamQuest, showing you how it all works and - hopefully - how easy it is to use and so on!