FIG HUNTER
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Posts relating to Concept Art:

3
Pseudolonewolf
6 years ago

Miasmon Bestiary 21: Ammos

◊ Posted by A β Pseudolonewolf


Game Information

Types: Undead / Stone
Stage: Essent

A monster that resembles some kind of fossil. Much of its body is encased in stone, but it can somehow propel itself with clunky little jumps and snap out with its fanged skull.

Design Notes

This is another one that I made the sprite of a while ago, which I've drawn now for the sake of adding it and its evolution.

It's based on an ammonite fossil combined with a generic dinosaur skull to create a sort of snake thing. I wonder how many teenagers would point out to me that ammonites were actually cephalopods though, as if I don't know.

I was really into dinosaurs when I was little and even wanted to be a palaeontologist... so I like the idea of adding monsters based on actual fossils. I always liked the fossil Pokemon, but this is a bit more direct about the whole 'fossil' thing.

No, you don't acquire this by reviving it from a fossil item. They live in the wild.
2 Comments
3
Pseudolonewolf
6 years ago

Miasmon Bestiary 20: Sporc

◊ Posted by A β Pseudolonewolf


Game Information

Types: Humanoid / Plantoid
Stage: Transient

The evolved form of Fungoblin. They carry their three-pronged 'spear' everywhere with them, and use it gracelessly in combat. They smell extremely strongly of mud and mushrooms.

Design Notes

Fungoblin originally evolved straight into a Prime form called 'Sporgre', but I've added this form between the two. Goblin to Orc to Ogre seems a sensible progression to me.

Its name is based on 'spore' and 'orc'... but since it sounded so much like 'spork', I gave it one as a weapon. It's likely that'll be the most notable feature about it.

It has moss rather than hair on its arms since it's part plantoid.

I bet you're all just dying to train this sexy beast. It will certainly top everyones' favourite monsters lists.
7 Comments
2
Pseudolonewolf
6 years ago

Miasmon Bestiary 19: Fungoblin

◊ Posted by A β Pseudolonewolf


Game Information

Types: Humanoid / Plantoid
Stage: Essent

Goblinoid monsters with mushroom traits. They hop and skip around in forests, flapping their floppy ears mid-jump to gain extra height and air time. Their nose is often irritated by the spores that their mushroom cap produces.

Design Notes

Obviously these are from MARDEK.

I did the sprites for these aaages ago, right near the start of development of this game (which was far, far too long ago, ugh), but I'm adding this quick drawing of one here because I also want to add the Transient form.

They were originally planned for chapter 1, but then when I wanted to add 4 chapters instead, they were put off until chapter 2... Now they'll be in chapter 1 again.
3 Comments