. . .
Recent Blog EntriesPosts re MARDEK on Alora Fane!How do you feel about MARDEK so far?MARDEK IV Updates!MardekinaMARDEK Writing Update!Favourite MARDEK character? (EDIT)MARDEK IVMore MARDEK?!Monthly Update!!1Weekly Update!!1
Blog CategoriesAlora Fane9Art 27Beast Signer1Beta Testing3Blurbs2Bugs4Chamaeleon2Clarence RPG 3Concept Art13DreamQuest8Enneagram6Excuses7Features 18FH Games 6Flash2FLIGS4Game Design9Halcyon Dreams1Ideas14Introversion2MARDEK14Miasmon 54Miasmon Bestiary22Moderators2Music2Myers-Briggs 11Personal30Personality22Plans19Programon6Progress Reports22Questions5Ranting 7Reminiscence1Resolutions1Screenshots1Socialising1Special Days8Temperaments3Testing2The Site51Timid Cervid3UFELTA3Weekly Updates39Wyrmholes1
Posts relating to Miasmon :
Game InformationTypes: Bestial
The Transient stage is said to be known as a monster's 'teenage years', and nowhere is this more apparent than in this evolved Modestoat.
They believe that nobody understands them, and that they are much more mature than other Transient monsters.
It's started dabbling in the occult.
Design NotesOriginally, Modestoat evolved straight into its final form, which is named Estoateric, but I wanted to give it a transitional form, hence this thing. It amuses me to think of a 'teenager' monster, especially one that evolves from something so timid.
It would probably be some kind of 'dark' type if these was one, but there isn't.
Estoateric is Bestial/Psionic, so it makes sense that this would 'dabble in the occult'.
I bet every teenager who plays the game will totally love this pleasant stereotype.
This is apparently the first non-Essent form I've shown!
I'm being fairly sloppy with the art since I just want to communicate ideas, not create masterpieces, and I've got a lot of these to get through. The pixel art will be more refined.
Game InformationTypes: Avian / Stone
These monsters appear to be animate statues of stylised birds. They have no moving limbs, but they can float around, and their blue glyph lines throb and glow.
Design NotesThis was another prevolution added for an existing species that didn't have any evolutionary relatives.
'Blue glowy glyphic patterns on ancient stone architecture' seems to be a fad in current designs; I don't think I've played a JRPG in the last few years that didn't use it somewhere!
Monsters based on objects rather than animals interest me, apparently.
Its name is based on 'pebble' (small stone) and 'bill' (beak).
The shape of the 'beak' is based on that of a toucan. The shape of the 'body' is sort of based on things like candlesticks and chess pieces, though it's meant to be some kind of idol or icon or totem pole sort of statuette.
Game InformationTypes: Bestial / Flame
A timid young horse-like monster. It's very clumsy on its feet and seems to be constantly embarrassed. Sometimes it hiccups tongues of fire.
Design NotesThere's another monster called 'Emberass', which I added mainly for the amusing name. It had no evolutionary relatives, but since I'm adding some for every species, it gets this prevolution.
Its name is based on 'bashful', though it bothers me that the 'bash' part of that sounds rather aggressive. Oh well.
Its head is red to suggest a red face from embarrassment, but apart from that its design is fairly bland and pragmatic rather than memorable or interesting.
I've never drawn horses before! I'm going for a level of art that could be considered 'passable' rather than 'impressive to seasoned professionals'.
I think I'll include the white background in these concept art drawings from now on because it saves time.