Interest - Video Games

Originally created by The Crimson Sun
6 years ago.

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22 Comments

timtoborne
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timtoborne 19 United States MelancholicPhlegmatic ENTP 512 186C
RPGs are best to me, simply because of every little thing many people don't appreciate, like the music, storyline, plot, artwork, and especially the character backgrounds!
Prof_Grogswallop
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I tend to like games with good storyline and a continuous plot. That's why I think RPG's are good. They have enough story to continue on. Games like the Assassin's Creed series and the Halo series i also find pretty interesting since the main plot is continuous.
Crash
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Crash 22 United Kingdom MelancholicSanguine INFJ 3C
I'm generally more of an RPG guy as I can just relax and enjoy myself in most cases, although I do like to mix things up a bit with fast-paced action games once in a while. I do that, as I have discovered that when getting tired of a certain genre, I start enjoying the opposite genre (RPG and FPS are a perfect example) much more. It keeps my gamer self occupied at all times and never leaves me bored when playing a game. I sometimes get bored of video games in general due to an overdose of one game in most cases. When that happens, I usually turn to another form of entertainment like books or films. I guess you could take this as advice for people with short-attention span.
UltimateGamer
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Well sometimes I have the same interest in fps games like COD and halo, but I hope they can make another one with a unique story you know....

Of course, something like a terror type movie fps game like Fear, which added a lot of ambience of fear, literally. Since I have played many fps games, I guess its time to make another one with a unique gaming concept right?
A example of that was Dead space, Even if it isn't fps game entirely....what I liked most of this game is the challenging gameplay style and its many ways that the enemies try to kill you, even if they like to cut your head off the whole time.
Another great example of this game is like the many ways you can kill your enemies, you can even use a chainsaw-based weapon! You can stab them, incinerate them, blow them up, decapitate them; any way you imagine to kill, even if they can do the same to you, though.
I hope they can make a sequel as soon as possible, and I hope they can make more games like that.
Nepene
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I have an interest in guns because fps games and rpg fps are my favourite sort of games. Mass Effect, COD, Halo, Deus Ex and other games of a similar style. I am currently playing gears of war 3, and using a variety of guns to commit genocide on a host of aliens. I only mentioned guns because of the rule of three- a statement is more potent if it has only three elements, and I did not have space to put more in. I did enjoy the Mardek series, and no disrespect was meant against it.

Deaths. I don't find deaths a jarring part of games, I find they add to the excitement. They reinvigorate me and push me on to do better next time, so long as they're done well. I was also commenting on the common practise in video games of killing hosts of enemies. I love the adrenaline rush of a good fight. I do, as you say, enjoy character deaths as they add to drama.

I hope I have answered your queries to your satisfaction.
Megabdi
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Well...

I guess that only leaves what I would have put into that sentence, but I don't think that would actually be necessary actually... As for deaths, they have the effect of annoying me enough to make me try again. I'm not sure what part of having to do something over again or losing progress has to do with invigorating you. And killing enemy mooks only gives off a rush for me if I'm in a bad situation and there are tons of the dudes waiting to turn me into a bullet pinata.

I guess that's it for the gaming crisis that didn't exist! Also, think we could use this as a base to discuss gaming talk?
Nepene
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When an enemy defeats me it'll normally be because I made some mistake- I didn't retreat on low health, I missed a jump. I know I can do better. But yes, when it's luck based or too easy to die it gets annoying. I like my deaths to have some obvious fixable cause.

I always get a rush from a video game fight. I even get it to some degree from random fights in Mardek. It's great fun for me.

Yeah. A lot of forums have big posts like "relationship problems" or "video game society". I feel this place is like that- a chance to talk in general about one of your most intense passions. People new to the forum who share our passion can come here and comment on what we say, understand us, and feel welcomed.
Megabdi
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Then it's settled! The Video Games Interests Page (or VGIP) will be the base for game talk, lingo and general discussion on our love for this medium!

And I think we could also talk about games no body knows about, but are pretty darned good, since games like Dark Cloud or Kloana don't really get that much attention these days... Should we put a message like this on the forum, telling anyone with game talk to come over here instead?
Nepene
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Hah, perhaps. It depends on whether anyone actually cares to use this place. We obviously can't force people to use this place if they'd prefer to talk in the forum. But if they wonder by and are curious whether they can speak about their favourite new awesome game, the answer is yes.

So, there is no such thing as notability here? Sure, that's fine. I don't think we should push others to talk here. They can if they want.
Megabdi
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Well, that's fine. I suppose mystifying gamers into commenting here could work just as well.
The will to comment here will at least be genuine feedback on one's love for this medium.
Pyrologist
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Im pretty sure thats the basis for all gamers dying, you didnt take that extra second to consider the best strategy you just rushed in hoping to kill them before you yourself were killed
Pyrologist
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Im pretty sure thats the basis for all gamers dying, you didnt take that extra second to consider the best strategy you just rushed in hoping to kill them before you yourself were killed
Nepene
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∞ LINK ∞

A lot of games have luck based missions or systems, where you will always die if the random number gods are in a bad mood.

∞ LINK ∞

There's also difficult based problems. The game spikes up the difficulty far above your ability to learn. You need to spend a lot more than a few seconds working it out. Halo is a well known example of it, with a stage (level 2?) when you are suddenly dropped in the centre of a room while invisible super powered killing machines that can kill you in a single hit are spammed around the corners.

∞ LINK ∞

In other games if you go too fast you will be stopped by the difficulty. The enemies get much harder than your level, given a normal rate of progression for the story, and you need to stop and fight snake monkeys in the woods for a while. See most eastern rpgs.
Pyrologist
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Hold up what games are you referring to im talking about FPS...
Nepene
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Many different sorts of games. FPS tend to have difficult spikes and luck based missions. Some rpg fps require grinding.
Pyrologist
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Right i get what your saying but mainstream FPS games do not require luck they require skill and rpg fps are on a totally different level than say Battlefield or modern warfare, though games like dead space do incorporate some luck to get through some areas.
Nepene
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You've never played call of duty and had an enemy you can't see kill you with a grenade, or had a sniper take you out the moment you stand up? There's lots of luck.

Also, I was talking about video games, not FPS games.
Nepene
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Video games are pretty amazing. A wonderful new world of beauty and guns and death to explore.

I can see why so many people liked it.
Megabdi
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Actually....

There are a few things wrong here, allow me to point them out for absolutely no reason whatsoever:

Guns: Guns are seen everywhere, and I believe they don't make a game majestic (Unless there is some sort of gimmick applied to them, like Borderland guns having elemental effects or Dead Space weapons being engineering tools). And why only mention guns? That's leaving a ton of other genres of games that are pretty amazing, like the MARDEK RPGs by Pseudolonewolf with its amusing dialogue, amazing music, funny characters, a well-constructed story and other parts which are executed beautifully. And there are a butt-load more games of multiple genres I could mention, but for now, I'll use the MARDEK series being one game that doesn't involve guns (Yes, Muriance uses a gun, but that doesn't matter! He's a bad guy! D:)

Yes, there are Shoot-em-ups like Contra and Gradius which are pretty solid, but those were made by Konami, meaning one-hit deaths...

Death: I'll talk about the Game Over death here...
Why list death as a wonderful part of games? They're the most jarring parts of them, actually!
Games like I Wanna Be The Guy and Ninja Gaiden take that and turn it into a situation where unlimited lives aren't even going to help one bit at all. As for deaths in a games story, they're great for cliffhangers and leaving fans speculating.

But still, death by difficulty is pretty annoying.

Why did you only think of guns!? D:
That scares me, seeing as you mentioned the words 'beauty', 'guns' and 'death' in the same sentence...

Well, perceive it as you will, (useless or weird) but your lack of acknowledging other genres and seeing death as a better part to a game left me with no choice other than to make a comment pointing those out. I'll now end this comment here. Oh yes.
Brock
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Oh yes, I think I can rant on forever on how much I dislike FPS's, but since mega covered most of my beliefs, I'll just have some extra input in here or there.

Alright, first of all, there is little to no storyline in the majority of FPSs or story so weak it puts me to sleep. I always here cussing in FPSs, and f*** is basically half of the dialogue in the game. Sure, if you like adrenaline and lots of explosions, then play an FPS, be my guest. I just dislike all the cursing and blood effects. I also found games like Call of Duty and Halo to have very annoying field maps to play on. They are either too small and rocky or too complicated and way too large to find anyone without pulling out a sniper.

In FPS's, there is little strategy. It's just, hide behind here, throw smoke grenades at enemy, then follow up with bazooka time. Either that or you could do the classic go up super high and snipe everyone, while making sure you can't get hit back. It seems every time I go online for FPSs, someone hacks and cheats to pull out a billion kills or make themselves invincible. At least in RPGs they make sure their games aren't as easy as hell to hack. It's no fun when all you do is cheat, or use the same technique to kill your enemy over and over again. It seems all you need is the best weapon and BAM you're invincible.

Now to my next point of kids around eight or nine years old playing these gory, curse filled crap games that encourage bad words and violence. I know, you're saying, "No it doesn't, kids don't get those behaviors from those games". Well, that's all good and well, but when your little brother starts raving and describing about how he shot 'So and so' in the head and he is LAUGHING, it stops being funny. I know how much the media affects Tweens, but it affects kids even more with video games, bordering on obssession. Boys particularily. I think I could keep going on, but I'm tired of arguing something that won't change anyone's mind. Still, I will update later.